Home > Products > SophiaFramework UNIVERSE > Tutorial > HelloWorld > - 3 / 7 -

BREW HelloWorld - 3 / 7 -

Testing on the Emulator

STEP 1. Check HelloWorld.cpp and HelloWorld.hpp

STEP 2. Compiling for the Emulator ( Compile HelloWorld.dll )

1. Visual C++ 6.0 :[Build] -> [Build]

2. Visual C++ .NET2003: [Build] -> [Build Solution]

STEP 3. Save HelloWorld.dll to C:\project\HelloWorld

STEP 4. Testing on Emulator

BREW Emulator

1.Boot up BREW Emulator

2. Choose "C:\Project" by going [File] -> [Applet Directory]

3. After choosing new applet directory

HelloWorld

4. Push Enter key, and "HelloWorld" will be displayed on the screen


* Trouble shooting

Error message saying "fatal error C1083: Can not open include file. 'HelloWorld.bid': No such file or directory" appear, when compiling HelloWorld.

Is BID file generated by MIF editor saved in "C:\Project\HelloWorld" ?

Can not find "HelloWorld" application on the emulator

Is "C:\Project" chosen as applet directory ? Is MIF file saved in "C:\Project" ?

Can not boot "HelloWorld" application.

Is "HelloWorld.dll" saved in "C:\Project\HelloWorld" ?

* Tips for setting directory

- VC++6.0

When you choose "./HelloWorld.dll" as the default directory for saving generated files, "HelloWorld.dll" will be saved in "C:\Project\HelloWorld"

( With the default settings, it will be saved in C:\Project\HelloWorld\Debug )

- VC++ .NET2003

When you choose "./$(ProjectName).dll" as the default directory for saving generated files, "HelloWorld.dll" will be saved in "C:\Project\HelloWorld"

( With the default settings, it will be saved in C:\Project\HelloWorld\Debug )

Go back  1   2   3   4   5   Apdx   SFC   Next page