SophiaFramework UNIVERSE 5.3 |
The SFXBevelColor class is composed of 3 colors of the SFXRGBColor class: light color(L), base color(B), and dark color(D) for the 3-D looking rectangle(bevel). This class is used to draw the responder.
The light color(L) is the color to draw the left edge and top edge of the bevel. The base color(B) is the color to draw the inside, right-top vertex, and left-bottom vertex of the bevel. The dark color(D) is the color to draw the right edge and bottom edge of the bevel. By using these 3 colors, the bevel can be drawn in 3D effect.
In the functions of the SFXBevelColor class, 255 or 0 will be returned as return value when result value of color operation is over 255 or under 0, respectively.
Constructor/Destructor |
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SFXBevelColor( Void ) Constructor of the SFXBevelColor class.
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SFXBevelColor(
SFXBevelColorConstRef param
) Constructor of the SFXBevelColor class.
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SFXBevelColor(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Constructor of the SFXBevelColor class.
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SFXBevelColor(
SFXRGBColorConstRef plain
) Constructor of the SFXBevelColor class.
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SFXBevelColor(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Constructor of the SFXBevelColor class.
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SFXBevelColor(
UInt08 mono
, UInt08 alpha
) Constructor of the SFXBevelColor class.
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Public Functions | |
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SFXBevelColorRef |
Add(
SFXBevelColorConstRef param
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
Add(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
Add(
SFXRGBColorConstRef plain
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
Add(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
Add(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
AddAlpha(
UInt08 param
) Add the specified value to the A value.
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SFXBevelColorRef |
AddBase(
SFXRGBColorConstRef param
) Add the specified value to the RGBA value of base color.
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SFXBevelColorRef |
AddBase(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value of base color.
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SFXBevelColorRef |
AddBase(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value of base color.
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SFXBevelColorRef |
AddBaseAlpha(
UInt08 param
) Add the specified value to the A value of the base color.
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SFXBevelColorRef |
AddBaseBlue(
UInt08 param
) Add the specified value to the B value of the base color.
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SFXBevelColorRef |
AddBaseGreen(
UInt08 param
) Add the specified value to the G value of base color.
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SFXBevelColorRef |
AddBaseRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value of base color.
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SFXBevelColorRef |
AddBaseRGB(
UInt08 mono
) Add the specified value to the RGB value of base color.
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SFXBevelColorRef |
AddBaseRed(
UInt08 param
) Add the specified value to the R value of the base color.
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SFXBevelColorRef |
AddBlue(
UInt08 param
) Add the specified value to the B value.
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SFXBevelColorRef |
AddDark(
SFXRGBColorConstRef param
) Add the specified value to the RGBA value of dark color.
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SFXBevelColorRef |
AddDark(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value of dark color.
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SFXBevelColorRef |
AddDark(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value of dark color.
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SFXBevelColorRef |
AddDarkAlpha(
UInt08 param
) Add the specified value to the A value of the dark color.
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SFXBevelColorRef |
AddDarkBlue(
UInt08 param
) Add the specified value to the B value of dark color.
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SFXBevelColorRef |
AddDarkGreen(
UInt08 param
) Add the specified value to the G value of the dark color.
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SFXBevelColorRef |
AddDarkRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value of the dark color.
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SFXBevelColorRef |
AddDarkRGB(
UInt08 mono
) Add the specified value to the RGB value of the dark color.
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SFXBevelColorRef |
AddDarkRed(
UInt08 param
) Add the specified value to the R value of dark color.
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SFXBevelColorRef |
AddGreen(
UInt08 param
) Add the specified value to the G value.
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SFXBevelColorRef |
AddLight(
SFXRGBColorConstRef param
) Add the specified value to the RGBA value of the light color.
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SFXBevelColorRef |
AddLight(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value of the light color.
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SFXBevelColorRef |
AddLight(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value of the light color.
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SFXBevelColorRef |
AddLightAlpha(
UInt08 param
) Get the Add the specified value to the A value of light color.
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SFXBevelColorRef |
AddLightBlue(
UInt08 param
) Add the specified value to the B value of the light color.
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SFXBevelColorRef |
AddLightGreen(
UInt08 param
) Add the specified value to the G value of the light color.
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SFXBevelColorRef |
AddLightRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value of the light color.
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SFXBevelColorRef |
AddLightRGB(
UInt08 mono
) Add the specified value to the RGB value of the light color.
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SFXBevelColorRef |
AddLightRed(
UInt08 param
) Add the specified value to the R value of light color.
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SFXBevelColorRef |
AddRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value.
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SFXBevelColorRef |
AddRGB(
UInt08 mono
) Add the specified value to the RGB value.
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SFXBevelColorRef |
AddRed(
UInt08 param
) Add the specified value to the R value.
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Bool |
Equals(
SFXBevelColorConstRef param
) Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
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Bool |
Equals(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
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Bool |
Equals(
SFXRGBColorConstRef plain
) Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
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Bool |
Equals(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
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Bool |
Equals(
UInt08 mono
, UInt08 alpha
) Check whether the RGBA values of this bevel color equal those of the specified bevel color or not.
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Bool |
EqualsRGB(
SFXBevelColorConstRef param
) Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
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Bool |
EqualsRGB(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
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Bool |
EqualsRGB(
SFXRGBColorConstRef plain
) Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
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Bool |
EqualsRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
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Bool |
EqualsRGB(
UInt08 mono
) Check whether the RGB values of this bevel color equal those of the specified bevel color or not.
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SFXRGBColorConstRef |
GetBase( Void ) Get the RGBA value of the base color.
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UInt08 |
GetBaseAlpha( Void ) Get the A value of the base color.
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UInt08 |
GetBaseBlue( Void ) Get the B value of the base color.
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UInt08 |
GetBaseGreen( Void ) Get the G value of the base color.
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UInt08 |
GetBaseRed( Void ) Get R value of the base color.
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SFXRGBColorConstRef |
GetDark( Void ) Get the RGBA value of the dark color.
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UInt08 |
GetDarkAlpha( Void ) Get the A value of the dark color.
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UInt08 |
GetDarkBlue( Void ) Get the B value of the dark color.
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UInt08 |
GetDarkGreen( Void ) Get the G value of the dark color.
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UInt08 |
GetDarkRed( Void ) Get the R value of the dark color.
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SFXRGBColorConstRef |
GetLight( Void ) Get the RGBA value of the light color.
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UInt08 |
GetLightAlpha( Void ) Get the A value of the light color.
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UInt08 |
GetLightBlue( Void ) Get the B value of the light color.
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UInt08 |
GetLightGreen( Void ) Get the G value of the light color.
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UInt08 |
GetLightRed( Void ) Get the R value of the light color.
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SFXBevelColorRef |
Set(
SFXBevelColorConstRef param
) Set the RGBA value.
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SFXBevelColorRef |
Set(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Set the RGBA value.
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SFXBevelColorRef |
Set(
SFXRGBColorConstRef plain
) Set the RGBA value.
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SFXBevelColorRef |
Set(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value.
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SFXBevelColorRef |
Set(
UInt08 mono
, UInt08 alpha
) Set the RGBA value.
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SFXBevelColorRef |
SetAlpha(
UInt08 param
) Set the A value.
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SFXBevelColorRef |
SetBase(
SFXRGBColorConstRef param
) Set the RGBA value of the base color.
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SFXBevelColorRef |
SetBase(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value of the base color.
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SFXBevelColorRef |
SetBase(
UInt08 mono
, UInt08 alpha
) Set the RGBA value of the base color.
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SFXBevelColorRef |
SetBaseAlpha(
UInt08 param
) Set the A value of the base color.
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SFXBevelColorRef |
SetBaseBlue(
UInt08 param
) Set the B value of the base color.
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SFXBevelColorRef |
SetBaseGreen(
UInt08 param
) Set the G value of the base color.
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SFXBevelColorRef |
SetBaseRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value of the base color.
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SFXBevelColorRef |
SetBaseRGB(
UInt08 mono
) Set the RGB value of the base color.
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SFXBevelColorRef |
SetBaseRed(
UInt08 param
) Set the R value of the base color.
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SFXBevelColorRef |
SetBlue(
UInt08 param
) Set the B value.
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SFXBevelColorRef |
SetDark(
SFXRGBColorConstRef param
) Set the RGBA value of the dark color.
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SFXBevelColorRef |
SetDark(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value of the dark color.
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SFXBevelColorRef |
SetDark(
UInt08 mono
, UInt08 alpha
) Set the RGBA value of the dark color.
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SFXBevelColorRef |
SetDarkAlpha(
UInt08 param
) Set the A value of the dark color.
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SFXBevelColorRef |
SetDarkBlue(
UInt08 param
) Set the B value of the dark color.
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SFXBevelColorRef |
SetDarkGreen(
UInt08 param
) Set the G value of the dark color.
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SFXBevelColorRef |
SetDarkRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value of the dark color.
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SFXBevelColorRef |
SetDarkRGB(
UInt08 mono
) Set the RGB value of the dark color.
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SFXBevelColorRef |
SetDarkRed(
UInt08 param
) Set the R value of the dark color.
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SFXBevelColorRef |
SetGreen(
UInt08 param
) Set the G value.
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SFXBevelColorRef |
SetLight(
SFXRGBColorConstRef param
) Set the RGBA value of the light color.
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SFXBevelColorRef |
SetLight(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value of the light color.
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SFXBevelColorRef |
SetLight(
UInt08 mono
, UInt08 alpha
) Set the RGBA value of the light color.
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SFXBevelColorRef |
SetLightAlpha(
UInt08 param
) Set the A value of the light color.
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SFXBevelColorRef |
SetLightBlue(
UInt08 param
) Set the B value of the light color.
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SFXBevelColorRef |
SetLightGreen(
UInt08 param
) Set the G value of the light color.
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SFXBevelColorRef |
SetLightRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value of the light color.
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SFXBevelColorRef |
SetLightRGB(
UInt08 mono
) Set the RGB value of the light color.
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SFXBevelColorRef |
SetLightRed(
UInt08 param
) Set the R value of the light color.
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SFXBevelColorRef |
SetRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value.
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SFXBevelColorRef |
SetRGB(
UInt08 mono
) Set the RGB value.
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SFXBevelColorRef |
SetRed(
UInt08 param
) Set the R value.
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SFXBevelColorRef |
Sub(
SFXBevelColorConstRef param
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
Sub(
SFXRGBColorConstRef light
, SFXRGBColorConstRef base
, SFXRGBColorConstRef dark
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
Sub(
SFXRGBColorConstRef plain
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
Sub(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
Sub(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
SubAlpha(
UInt08 param
) Subtract the specified value from the A value.
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SFXBevelColorRef |
SubBase(
SFXRGBColorConstRef param
) Subtract the specified value from the RGBA value of the base color.
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SFXBevelColorRef |
SubBase(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value of the base color.
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SFXBevelColorRef |
SubBase(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value of the base color.
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SFXBevelColorRef |
SubBaseAlpha(
UInt08 param
) Subtract the specified value from the A value of the base color.
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SFXBevelColorRef |
SubBaseBlue(
UInt08 param
) Subtract the specified value from the B value of the base color.
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SFXBevelColorRef |
SubBaseGreen(
UInt08 param
) Subtract the specified value from the G value of the base color.
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SFXBevelColorRef |
SubBaseRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value of the base color.
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SFXBevelColorRef |
SubBaseRGB(
UInt08 mono
) Subtract the specified value from the RGB value of the base color.
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SFXBevelColorRef |
SubBaseRed(
UInt08 param
) Subtract the specified value from the R value of the base color.
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SFXBevelColorRef |
SubBlue(
UInt08 param
) Subtract the specified value from the B value.
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SFXBevelColorRef |
SubDark(
SFXRGBColorConstRef param
) Subtract the specified value from the RGBA value of the dark color.
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SFXBevelColorRef |
SubDark(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value of the dark color.
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SFXBevelColorRef |
SubDark(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value of the dark color.
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SFXBevelColorRef |
SubDarkAlpha(
UInt08 param
) Subtract the specified value from the A value of the dark color.
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SFXBevelColorRef |
SubDarkBlue(
UInt08 param
) Subtract the specified value from the B value of the dark color.
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SFXBevelColorRef |
SubDarkGreen(
UInt08 param
) Subtract the specified value from the G value of the dark color.
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SFXBevelColorRef |
SubDarkRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value of the dark color.
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SFXBevelColorRef |
SubDarkRGB(
UInt08 mono
) Subtract the specified value from the RGB value of the dark color.
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SFXBevelColorRef |
SubDarkRed(
UInt08 param
) Subtract the specified value from the R value of the dark color.
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SFXBevelColorRef |
SubGreen(
UInt08 param
) Subtract the specified value from the G value.
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SFXBevelColorRef |
SubLight(
SFXRGBColorConstRef param
) Subtract the specified value from the RGBA value of the light color.
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SFXBevelColorRef |
SubLight(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value of the light color.
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SFXBevelColorRef |
SubLight(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value of the light color.
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SFXBevelColorRef |
SubLightAlpha(
UInt08 param
) Subtract the specified value from the A value of the light color.
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SFXBevelColorRef |
SubLightBlue(
UInt08 param
) Subtract the specified value from the B value of the light color.
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SFXBevelColorRef |
SubLightGreen(
UInt08 param
) Subtract the specified value from the G value of the light color.
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SFXBevelColorRef |
SubLightRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value of the light color.
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SFXBevelColorRef |
SubLightRGB(
UInt08 mono
) Subtract the specified value from the RGB value of the light color.
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SFXBevelColorRef |
SubLightRed(
UInt08 param
) Subtract the specified value from the R value of the light color.
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SFXBevelColorRef |
SubRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value.
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SFXBevelColorRef |
SubRGB(
UInt08 mono
) Subtract the specified value from the RGB value.
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SFXBevelColorRef |
SubRed(
UInt08 param
) Subtract the specified value from the R value.
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static SFXBevelColorConstRef |
ZeroInstance( Void ) Get the instance that represents 0.
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SFXBevelColorRef |
operator+=(
SFXBevelColorConstRef param
) Add the specified value to the RGBA value.
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SFXBevelColorRef |
operator-=(
SFXBevelColorConstRef param
) Subtract the specified value from the RGBA value.
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SFXBevelColorRef |
operator=(
SFXBevelColorConstRef param
) Assign a RGBA value.
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SFXBevelColor::AtomRec * |
atomic_cast(
SFXBevelColor * param
) Convert SFXBevelColor into SFXBevelColor::AtomRec.
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SFXBevelColor::AtomRec const * |
atomic_cast(
SFXBevelColor const * param
) Convert SFXBevelColor into SFXBevelColor::AtomRec.
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Bool |
operator==(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Check the "==" relation.
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SFXBevelColor |
operator-(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Subtract the specified value from the RGBA value.
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Bool |
operator!=(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Check the "!=" relation.
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SFXBevelColor |
operator+(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Add the specified value to the RGBA value.
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Types |
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AtomRec
Structure that represents the light color (L), base color (B), and dark color (D).
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Global Functions | |
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SFXBevelColor::AtomRec * |
atomic_cast(
SFXBevelColor * param
) Convert SFXBevelColor into SFXBevelColor::AtomRec.
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SFXBevelColor::AtomRec const * |
atomic_cast(
SFXBevelColor const * param
) Convert SFXBevelColor into SFXBevelColor::AtomRec.
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Bool |
operator==(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Check the "==" relation.
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SFXBevelColor |
operator-(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Subtract the specified value from the RGBA value.
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Bool |
operator!=(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Check the "!=" relation.
|
SFXBevelColor |
operator+(
SFXBevelColorConstRef left
, SFXBevelColorConstRef right
) Add the specified value to the RGBA value.
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[ public, explicit ] SFXBevelColor(Void);
[ public ] SFXBevelColor( SFXBevelColorConstRef param // source SFXBevelColor );
[ public, explicit ] SFXBevelColor( SFXRGBColorConstRef light // light color SFXRGBColorConstRef base // base color SFXRGBColorConstRef dark // dark color );
[ public, explicit ] SFXBevelColor( SFXRGBColorConstRef plain // base color, light color and dark color );
[ public, explicit ] SFXBevelColor( UInt08 red // R value of base color, light color and dark color UInt08 green // G value of base color, light color and dark color UInt08 blue // B value of base color, light color and dark color UInt08 alpha // A value of base color, light color and dark color );
[ public, explicit ] SFXBevelColor( UInt08 mono // RGB value of base color, light color and dark color UInt08 alpha // A value of base color, light color and dark color );
[ public ] SFXBevelColorRef Add( SFXBevelColorConstRef param // value (SFXBevelColor) to add to the color );
[ public ] SFXBevelColorRef Add( SFXRGBColorConstRef light // value to add to light color SFXRGBColorConstRef base // value to add to base color SFXRGBColorConstRef dark // value to add to dark color );
[ public ] SFXBevelColorRef Add( SFXRGBColorConstRef plain // value to add to color );
[ public ] SFXBevelColorRef Add( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXBevelColorRef Add( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::Sub | operator+ | SFXBevelColor::operator+=
[ public ] SFXBevelColorRef AddAlpha( UInt08 param // value to add to the A value );
SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddRGB | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubAlpha
[ public ] SFXBevelColorRef AddBase( SFXRGBColorConstRef param // value to add to color );
[ public ] SFXBevelColorRef AddBase( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXBevelColorRef AddBase( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::SubBase
[ public ] SFXBevelColorRef AddBaseAlpha( UInt08 param // value to add to the A value );
SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubBaseAlpha
[ public ] SFXBevelColorRef AddBaseBlue( UInt08 param // value to add to the B value );
SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBaseBlue
[ public ] SFXBevelColorRef AddBaseGreen( UInt08 param // value to add to the G value );
SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubBaseGreen
[ public ] SFXBevelColorRef AddBaseRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXBevelColorRef AddBaseRGB( UInt08 mono // value to add to the RGB value );
SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddBaseRed | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubBaseRGB
[ public ] SFXBevelColorRef AddBaseRed( UInt08 param // value to add to the R value );
SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBase | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRed | SFXBevelColor::SubBaseRed
[ public ] SFXBevelColorRef AddBlue( UInt08 param // value to add to the B value );
SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBlue
[ public ] SFXBevelColorRef AddDark( SFXRGBColorConstRef param // value to add to color );
[ public ] SFXBevelColorRef AddDark( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXBevelColorRef AddDark( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXBevelColor::Add | SFXBevelColor::AddLight | SFXBevelColor::AddBase | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDark
[ public ] SFXBevelColorRef AddDarkAlpha( UInt08 param // value to add to the A value );
SFXBevelColor::AddAlpha | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkAlpha
[ public ] SFXBevelColorRef AddDarkBlue( UInt08 param // value to add to the B value );
SFXBevelColor::AddBlue | SFXBevelColor::AddLightBlue | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkBlue
[ public ] SFXBevelColorRef AddDarkGreen( UInt08 param // value to add to the G value );
SFXBevelColor::AddGreen | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkGreen
[ public ] SFXBevelColorRef AddDarkRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXBevelColorRef AddDarkRGB( UInt08 mono // value to add to the RGB value );
SFXBevelColor::AddRGB | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDark | SFXBevelColor::AddDarkRed | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef AddDarkRed( UInt08 param // value to add to the R value );
SFXBevelColor::AddRed | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDark | SFXBevelColor::AddDarkGreen | SFXBevelColor::AddDarkBlue | SFXBevelColor::AddDarkAlpha | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubDarkRed
[ public ] SFXBevelColorRef AddGreen( UInt08 param // value to add to the G value );
SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightGreen | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubGreen
[ public ] SFXBevelColorRef AddLight( SFXRGBColorConstRef param // value to add to color );
[ public ] SFXBevelColorRef AddLight( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXBevelColorRef AddLight( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXBevelColor::Add | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBase | SFXBevelColor::AddDark | SFXBevelColor::SubLight
[ public ] SFXBevelColorRef AddLightAlpha( UInt08 param // value to add to the A value );
SFXBevelColor::AddAlpha | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseAlpha | SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubLightAlpha
[ public ] SFXBevelColorRef AddLightBlue( UInt08 param // value to add to the B value );
SFXBevelColor::AddBlue | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseBlue | SFXBevelColor::AddDarkBlue | SFXBevelColor::SubLightBlue
[ public ] SFXBevelColorRef AddLightGreen( UInt08 param // value to add to the G value );
SFXBevelColor::AddGreen | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseGreen | SFXBevelColor::AddDarkGreen | SFXBevelColor::SubLightGreen
[ public ] SFXBevelColorRef AddLightRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXBevelColorRef AddLightRGB( UInt08 mono // value to add to the RGB value );
SFXBevelColor::AddRGB | SFXBevelColor::AddLight | SFXBevelColor::AddLightRed | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubLightRGB
[ public ] SFXBevelColorRef AddLightRed( UInt08 param // value to add to the R value );
SFXBevelColor::AddRed | SFXBevelColor::AddLight | SFXBevelColor::AddLightGreen | SFXBevelColor::AddLightBlue | SFXBevelColor::AddLightAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubLightRed
[ public ] SFXBevelColorRef AddRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXBevelColorRef AddRGB( UInt08 mono // value to add to the RGB value );
SFXBevelColor::Add | SFXBevelColor::AddRed | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddLightRGB | SFXBevelColor::AddBaseRGB | SFXBevelColor::AddDarkRGB | SFXBevelColor::SubRGB
[ public ] SFXBevelColorRef AddRed( UInt08 param // value to add to the R value );
SFXBevelColor::Add | SFXBevelColor::AddGreen | SFXBevelColor::AddBlue | SFXBevelColor::AddAlpha | SFXBevelColor::AddRGB | SFXBevelColor::AddLightRed | SFXBevelColor::AddBaseRed | SFXBevelColor::AddDarkRed | SFXBevelColor::SubRed
[ public, const ] Bool Equals( SFXBevelColorConstRef param // SFXBevelColor to compare );
[ public, const ] Bool Equals( SFXRGBColorConstRef light // light color of SFXBevelColor to compare SFXRGBColorConstRef base // base color of SFXBevelColor to compare SFXRGBColorConstRef dark // dark color of SFXBevelColor to compare );
[ public, const ] Bool Equals( SFXRGBColorConstRef plain // color of SFXBevelColor to compare );
[ public, const ] Bool Equals( UInt08 red // R value of SFXBevelColor to compare UInt08 green // G value of SFXBevelColor to compare UInt08 blue // B value of SFXBevelColor to compare UInt08 alpha // SFXBevelColor の A value );
[ public, const ] Bool Equals( UInt08 mono // RGB value of SFXBevelColor to compare UInt08 alpha // A value of SFXBevelColor );
[ public, const ] Bool EqualsRGB( SFXBevelColorConstRef param // SFXBevelColor to compare );
[ public, const ] Bool EqualsRGB( SFXRGBColorConstRef light // light color of SFXBevelColor to compare SFXRGBColorConstRef base // base color of SFXBevelColor to compare SFXRGBColorConstRef dark // dark color of SFXBevelColor to compare );
[ public, const ] Bool EqualsRGB( SFXRGBColorConstRef plain // color of SFXBevelColor to compare );
[ public, const ] Bool EqualsRGB( UInt08 red // R value of SFXBevelColor to compare UInt08 green // G value of SFXBevelColor to compare UInt08 blue // B value of SFXBevelColor to compare );
[ public, const ] Bool EqualsRGB( UInt08 mono // RGB value of SFXBevelColor to compare );
[ public, const ] SFXRGBColorConstRef GetBase(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDark | SFXBevelColor::SetBase
[ public, const ] UInt08 GetBaseAlpha(Void);
SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetBaseAlpha
[ public, const ] UInt08 GetBaseBlue(Void);
SFXBevelColor::GetLightBlue | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetBaseBlue
[ public, const ] UInt08 GetBaseGreen(Void);
SFXBevelColor::GetLightGreen | SFXBevelColor::GetBase | SFXBevelColor::GetBaseRed | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkGreen | SFXBevelColor::SetBaseGreen
[ public, const ] UInt08 GetBaseRed(Void);
SFXBevelColor::GetLightRed | SFXBevelColor::GetBase | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkRed | SFXBevelColor::SetBaseRed
[ public, const ] SFXRGBColorConstRef GetDark(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetBase | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDark
[ public, const ] UInt08 GetDarkAlpha(Void);
SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetDarkAlpha
[ public, const ] UInt08 GetDarkBlue(Void);
SFXBevelColor::GetLightBlue | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkBlue
[ public, const ] UInt08 GetDarkGreen(Void);
SFXBevelColor::GetLightGreen | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetDark | SFXBevelColor::GetDarkRed | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkGreen
[ public, const ] UInt08 GetDarkRed(Void);
SFXBevelColor::GetLightRed | SFXBevelColor::GetBaseRed | SFXBevelColor::GetDark | SFXBevelColor::GetDarkGreen | SFXBevelColor::GetDarkBlue | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetDarkRed
[ public, const ] SFXRGBColorConstRef GetLight(Void);
SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBase | SFXBevelColor::GetDark | SFXBevelColor::SetLight
[ public, const ] UInt08 GetLightAlpha(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetBaseAlpha | SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetLightAlpha
[ public, const ] UInt08 GetLightBlue(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseBlue | SFXBevelColor::GetDarkBlue | SFXBevelColor::SetLightBlue
[ public, const ] UInt08 GetLightGreen(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetLightRed | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseGreen | SFXBevelColor::GetDarkGreen | SFXBevelColor::SetLightGreen
[ public, const ] UInt08 GetLightRed(Void);
SFXBevelColor::GetLight | SFXBevelColor::GetLightGreen | SFXBevelColor::GetLightBlue | SFXBevelColor::GetLightAlpha | SFXBevelColor::GetBaseRed | SFXBevelColor::GetDarkRed | SFXBevelColor::SetLightRed
[ public ] SFXBevelColorRef Set( SFXBevelColorConstRef param // SFXBevelColor to set );
[ public ] SFXBevelColorRef Set( SFXRGBColorConstRef light // light color to set SFXRGBColorConstRef base // base color to set SFXRGBColorConstRef dark // dark color to set );
[ public ] SFXBevelColorRef Set( SFXRGBColorConstRef plain // color to set );
[ public ] SFXBevelColorRef Set( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXBevelColorRef Set( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLight | SFXBevelColor::SetBase | SFXBevelColor::SetDark | SFXBevelColor::operator=
[ public ] SFXBevelColorRef SetAlpha( UInt08 param // A value to set );
SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetRGB | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkAlpha
[ public ] SFXBevelColorRef SetBase( SFXRGBColorConstRef param // color to set );
[ public ] SFXBevelColorRef SetBase( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXBevelColorRef SetBase( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXBevelColor::GetBase | SFXBevelColor::Set | SFXBevelColor::SetLight | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDark
[ public ] SFXBevelColorRef SetBaseAlpha( UInt08 param // A value to set );
SFXBevelColor::GetBaseAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkAlpha
[ public ] SFXBevelColorRef SetBaseBlue( UInt08 param // B value to set );
SFXBevelColor::GetBaseBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkBlue
[ public ] SFXBevelColorRef SetBaseGreen( UInt08 param // G value to set );
SFXBevelColor::GetBaseGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkGreen
[ public ] SFXBevelColorRef SetBaseRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXBevelColorRef SetBaseRGB( UInt08 mono // RGB value to set );
SFXBevelColor::SetRGB | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBase | SFXBevelColor::SetBaseRed | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetBaseRed( UInt08 param // R value to set );
SFXBevelColor::GetBaseRed | SFXBevelColor::SetRed | SFXBevelColor::SetLightRed | SFXBevelColor::SetBase | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRed
[ public ] SFXBevelColorRef SetBlue( UInt08 param // B value to set );
SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDarkBlue
[ public ] SFXBevelColorRef SetDark( SFXRGBColorConstRef param // color to set );
[ public ] SFXBevelColorRef SetDark( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXBevelColorRef SetDark( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXBevelColor::GetDark | SFXBevelColor::Set | SFXBevelColor::SetLight | SFXBevelColor::SetBase | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetDarkAlpha( UInt08 param // A value to set );
SFXBevelColor::GetDarkAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetDarkBlue( UInt08 param // B value to set );
SFXBevelColor::GetDarkBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLightBlue | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetDarkGreen( UInt08 param // G value to set );
SFXBevelColor::GetDarkGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetDarkRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXBevelColorRef SetDarkRGB( UInt08 mono // RGB value to set );
SFXBevelColor::SetRGB | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDark | SFXBevelColor::SetDarkRed | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha
[ public ] SFXBevelColorRef SetDarkRed( UInt08 param // R value to set );
SFXBevelColor::GetDarkRed | SFXBevelColor::SetRed | SFXBevelColor::SetLightRed | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDark | SFXBevelColor::SetDarkGreen | SFXBevelColor::SetDarkBlue | SFXBevelColor::SetDarkAlpha | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetGreen( UInt08 param // G value to set );
SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightGreen | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDarkGreen
[ public ] SFXBevelColorRef SetLight( SFXRGBColorConstRef param // color to set );
[ public ] SFXBevelColorRef SetLight( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXBevelColorRef SetLight( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXBevelColor::GetLight | SFXBevelColor::Set | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBase | SFXBevelColor::SetDark
[ public ] SFXBevelColorRef SetLightAlpha( UInt08 param // A value to set );
SFXBevelColor::GetLightAlpha | SFXBevelColor::SetAlpha | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseAlpha | SFXBevelColor::SetDarkAlpha
[ public ] SFXBevelColorRef SetLightBlue( UInt08 param // B value to set );
SFXBevelColor::GetLightBlue | SFXBevelColor::SetBlue | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseBlue | SFXBevelColor::SetDarkBlue
[ public ] SFXBevelColorRef SetLightGreen( UInt08 param // G value to set );
SFXBevelColor::GetLightGreen | SFXBevelColor::SetGreen | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseGreen | SFXBevelColor::SetDarkGreen
[ public ] SFXBevelColorRef SetLightRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXBevelColorRef SetLightRGB( UInt08 mono // RGB value to set );
SFXBevelColor::SetRGB | SFXBevelColor::SetLight | SFXBevelColor::SetLightRed | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetLightRed( UInt08 param // R value to set );
SFXBevelColor::GetLightRed | SFXBevelColor::SetRed | SFXBevelColor::SetLight | SFXBevelColor::SetLightGreen | SFXBevelColor::SetLightBlue | SFXBevelColor::SetLightAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDarkRed
[ public ] SFXBevelColorRef SetRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXBevelColorRef SetRGB( UInt08 mono // RGB value to set );
SFXBevelColor::Set | SFXBevelColor::SetRed | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetLightRGB | SFXBevelColor::SetBaseRGB | SFXBevelColor::SetDarkRGB
[ public ] SFXBevelColorRef SetRed( UInt08 param // R value to set );
SFXBevelColor::Set | SFXBevelColor::SetGreen | SFXBevelColor::SetBlue | SFXBevelColor::SetAlpha | SFXBevelColor::SetRGB | SFXBevelColor::SetLightRed | SFXBevelColor::SetBaseRed | SFXBevelColor::SetDarkRed
[ public ] SFXBevelColorRef Sub( SFXBevelColorConstRef param // SFXBevelColor );
[ public ] SFXBevelColorRef Sub( SFXRGBColorConstRef light // value to subtract from light color SFXRGBColorConstRef base // value to subtract from base color SFXRGBColorConstRef dark // value to subtract from dark color );
[ public ] SFXBevelColorRef Sub( SFXRGBColorConstRef plain // value to subtract from the color );
[ public ] SFXBevelColorRef Sub( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXBevelColorRef Sub( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXBevelColor::Add | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLight | SFXBevelColor::SubBase | SFXBevelColor::SubDark | operator- | SFXBevelColor::operator-=
[ public ] SFXBevelColorRef SubAlpha( UInt08 param // value to subtract from the A value );
SFXBevelColor::AddAlpha | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubRGB | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkAlpha
[ public ] SFXBevelColorRef SubBase( SFXRGBColorConstRef param // value to subtract from the color );
[ public ] SFXBevelColorRef SubBase( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXBevelColorRef SubBase( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXBevelColor::AddBase | SFXBevelColor::Sub | SFXBevelColor::SubLight | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDark
[ public ] SFXBevelColorRef SubBaseAlpha( UInt08 param // value to subtract from the A value );
SFXBevelColor::AddBaseAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkAlpha
[ public ] SFXBevelColorRef SubBaseBlue( UInt08 param // value to subtract from the B value );
SFXBevelColor::AddBaseBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkBlue
[ public ] SFXBevelColorRef SubBaseGreen( UInt08 param // value to subtract from the G value );
SFXBevelColor::AddBaseGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkGreen
[ public ] SFXBevelColorRef SubBaseRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXBevelColorRef SubBaseRGB( UInt08 mono // value to subtract from the RGB value );
SFXBevelColor::AddBaseRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBase | SFXBevelColor::SubBaseRed | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubBaseRed( UInt08 param // value to subtract from the R value );
SFXBevelColor::AddBaseRed | SFXBevelColor::SubRed | SFXBevelColor::SubLightRed | SFXBevelColor::SubBase | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRed
[ public ] SFXBevelColorRef SubBlue( UInt08 param // value to subtract from the B value );
SFXBevelColor::AddBlue | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDarkBlue
[ public ] SFXBevelColorRef SubDark( SFXRGBColorConstRef param // value to subtract from the color );
[ public ] SFXBevelColorRef SubDark( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXBevelColorRef SubDark( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXBevelColor::AddDark | SFXBevelColor::Sub | SFXBevelColor::SubLight | SFXBevelColor::SubBase | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubDarkAlpha( UInt08 param // value to subtract from the A value );
SFXBevelColor::AddDarkAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubDarkBlue( UInt08 param // value to subtract from the B value );
SFXBevelColor::AddDarkBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLightBlue | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubDarkGreen( UInt08 param // value to subtract from the G value );
SFXBevelColor::AddDarkGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubDarkRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXBevelColorRef SubDarkRGB( UInt08 mono // value to subtract from the RGB value );
SFXBevelColor::AddDarkRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDark | SFXBevelColor::SubDarkRed | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha
[ public ] SFXBevelColorRef SubDarkRed( UInt08 param // value to subtract from the R value );
SFXBevelColor::AddDarkRed | SFXBevelColor::SubRed | SFXBevelColor::SubLightRed | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDark | SFXBevelColor::SubDarkGreen | SFXBevelColor::SubDarkBlue | SFXBevelColor::SubDarkAlpha | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubGreen( UInt08 param // value to subtract from the G value );
SFXBevelColor::AddGreen | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightGreen | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDarkGreen
[ public ] SFXBevelColorRef SubLight( SFXRGBColorConstRef param // value to subtract from the color );
[ public ] SFXBevelColorRef SubLight( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXBevelColorRef SubLight( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXBevelColor::AddLight | SFXBevelColor::Sub | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBase | SFXBevelColor::SubDark
[ public ] SFXBevelColorRef SubLightAlpha( UInt08 param // value to subtract from the A value );
SFXBevelColor::AddLightAlpha | SFXBevelColor::SubAlpha | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseAlpha | SFXBevelColor::SubDarkAlpha
[ public ] SFXBevelColorRef SubLightBlue( UInt08 param // value to subtract from the B value );
SFXBevelColor::AddLightBlue | SFXBevelColor::SubBlue | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseBlue | SFXBevelColor::SubDarkBlue
[ public ] SFXBevelColorRef SubLightGreen( UInt08 param // value to subtract from the G value );
SFXBevelColor::AddLightGreen | SFXBevelColor::SubGreen | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseGreen | SFXBevelColor::SubDarkGreen
[ public ] SFXBevelColorRef SubLightRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXBevelColorRef SubLightRGB( UInt08 mono // value to subtract from the RGB value );
SFXBevelColor::AddLightRGB | SFXBevelColor::SubRGB | SFXBevelColor::SubLight | SFXBevelColor::SubLightRed | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubLightRed( UInt08 param // value to subtract from the R value );
SFXBevelColor::AddLightRed | SFXBevelColor::SubRed | SFXBevelColor::SubLight | SFXBevelColor::SubLightGreen | SFXBevelColor::SubLightBlue | SFXBevelColor::SubLightAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDarkRed
[ public ] SFXBevelColorRef SubRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXBevelColorRef SubRGB( UInt08 mono // value to subtract from the RGB value );
SFXBevelColor::AddRGB | SFXBevelColor::Sub | SFXBevelColor::SubRed | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubLightRGB | SFXBevelColor::SubBaseRGB | SFXBevelColor::SubDarkRGB
[ public ] SFXBevelColorRef SubRed( UInt08 param // value to subtract from the R value );
SFXBevelColor::AddRed | SFXBevelColor::Sub | SFXBevelColor::SubGreen | SFXBevelColor::SubBlue | SFXBevelColor::SubAlpha | SFXBevelColor::SubRGB | SFXBevelColor::SubLightRed | SFXBevelColor::SubBaseRed | SFXBevelColor::SubDarkRed
[ public, static ] SFXBevelColorConstRef ZeroInstance(Void);
This function returns the 0 instance, which means that 0 or null is set to all the member variables of its corresponding AtomRec struct.
[ public, friend ] SFXBevelColor::AtomRec * atomic_cast( SFXBevelColor * param // bevel color to cast );
[ public, friend ] SFXBevelColor::AtomRec const * atomic_cast( SFXBevelColor const * param // bevel color to cast );
[ public ] SFXBevelColorRef operator=( SFXBevelColorConstRef param // source SFXBevelColor );
[ public, friend ] Bool operator==( SFXBevelColorConstRef left // SFXBevelColor to compare SFXBevelColorConstRef right // SFXBevelColor to compare );
SFXBevelColor::Equals | SFXBevelColor::EqualsRGB | operator!=
[ public ] SFXBevelColorRef operator-=( SFXBevelColorConstRef param // value (SFXBevelColor) to subtract from the color );
[ public, friend ] SFXBevelColor operator-( SFXBevelColorConstRef left // SFXBevelColor to be subtracted from SFXBevelColorConstRef right // value (SFXBevelColor) to subtract );
SFXBevelColor::Add | SFXBevelColor::Sub | SFXBevelColor::operator-=
[ public, friend ] Bool operator!=( SFXBevelColorConstRef left // SFXBevelColor to compare SFXBevelColorConstRef right // SFXBevelColor to compare );
SFXBevelColor::Equals | SFXBevelColor::EqualsRGB | operator==
[ public ] SFXBevelColorRef operator+=( SFXBevelColorConstRef param // value (SFXBevelColor) to add );
[ public, friend ] SFXBevelColor operator+( SFXBevelColorConstRef left // SFXBevelColor to be add SFXBevelColorConstRef right // SFXBevelColor to add );
SFXBevelColor::Add | SFXBevelColor::Sub | SFXBevelColor::operator+=
struct AtomRec { SFXRGBColor::AtomRec light; // light color SFXRGBColor::AtomRec base; // base color SFXRGBColor::AtomRec dark; // dark color };
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