SophiaFramework UNIVERSE 5.3 |
The SFXFrameColor class is composed of 2 colors of the SFXRGBColor class: the frame color(F) and the shadow colow(S) for the 3-D looking rectangle(frame). This class is used to draw the responders.
The frame color(F) is the color to draw the inside of the frame. The shadow color(S) is the color to draw the shadow of the frame. By using these 2 colors, the frame could be drawn in 3D effect.
In the functions of the SFXFrameColor class, 255 or 0 will be returned as return value when result value of color operation is over 255 or under 0, respectively.
Constructor/Destructor |
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SFXFrameColor( Void ) Constructor of the SFXFrameColor class.
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SFXFrameColor(
SFXFrameColorConstRef param
) Constructor of the SFXFrameColor class.
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SFXFrameColor(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Constructor of the SFXFrameColor class.
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SFXFrameColor(
SFXRGBColorConstRef plain
) Constructor of the SFXFrameColor class.
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SFXFrameColor(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Constructor of the SFXFrameColor class.
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SFXFrameColor(
UInt08 mono
, UInt08 alpha
) Constructor of the SFXFrameColor class.
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Public Functions | |
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SFXFrameColorRef |
Add(
SFXFrameColorConstRef param
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
Add(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
Add(
SFXRGBColorConstRef plain
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
Add(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
Add(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
AddAlpha(
UInt08 param
) Add the specified value to the A value.
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SFXFrameColorRef |
AddBlue(
UInt08 param
) Add the specified value to the B value.
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SFXFrameColorRef |
AddFrame(
SFXRGBColorConstRef param
) Add the specified value to the RGBA value of frame color.
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SFXFrameColorRef |
AddFrame(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value of frame color.
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SFXFrameColorRef |
AddFrame(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value of frame color.
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SFXFrameColorRef |
AddFrameAlpha(
UInt08 param
) Add the specified value to the A value of frame color.
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SFXFrameColorRef |
AddFrameBlue(
UInt08 param
) Add the specified value to the B value of frame color.
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SFXFrameColorRef |
AddFrameGreen(
UInt08 param
) Add the specified value to the G value of frame color.
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SFXFrameColorRef |
AddFrameRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value of frame color.
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SFXFrameColorRef |
AddFrameRGB(
UInt08 mono
) Add the specified value to the RGB value of frame color.
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SFXFrameColorRef |
AddFrameRed(
UInt08 param
) Add the specified value to the R value of frame color.
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SFXFrameColorRef |
AddGreen(
UInt08 param
) Add the specified value to the G value.
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SFXFrameColorRef |
AddRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value.
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SFXFrameColorRef |
AddRGB(
UInt08 mono
) Add the specified value to the RGB value.
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SFXFrameColorRef |
AddRed(
UInt08 param
) Add the specified value to the R value.
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SFXFrameColorRef |
AddShadow(
SFXRGBColorConstRef param
) Add the specified value to the RGBA value of shadow color.
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SFXFrameColorRef |
AddShadow(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Add the specified value to the RGBA value of shadow color.
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SFXFrameColorRef |
AddShadow(
UInt08 mono
, UInt08 alpha
) Add the specified value to the RGBA value of shadow color.
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SFXFrameColorRef |
AddShadowAlpha(
UInt08 param
) Add the specified value to the A value of shadow color.
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SFXFrameColorRef |
AddShadowBlue(
UInt08 param
) Add the specified value to the B value of shadow color.
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SFXFrameColorRef |
AddShadowGreen(
UInt08 param
) Add the specified value to the G value of shadow color.
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SFXFrameColorRef |
AddShadowRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Add the specified value to the RGB value of shadow color.
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SFXFrameColorRef |
AddShadowRGB(
UInt08 mono
) Add the specified value to the RGB value of shadow color.
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SFXFrameColorRef |
AddShadowRed(
UInt08 param
) Add the specified value to the R value of shadow color.
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Bool |
Equals(
SFXFrameColorConstRef param
) Check whether the RGBA values of this frame color equal those of the specified frame color or not.
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Bool |
Equals(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Check whether the RGBA values of this frame color equal those of the specified frame color or not.
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Bool |
Equals(
SFXRGBColorConstRef plain
) Check whether the RGBA values of this frame color equal those of the specified frame color or not.
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Bool |
Equals(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Check whether the RGBA values of this frame color equal those of the specified frame color or not.
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Bool |
Equals(
UInt08 mono
, UInt08 alpha
) Check whether the RGBA values of this frame color equal those of the specified frame color or not.
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Bool |
EqualsRGB(
SFXFrameColorConstRef param
) Check whether the RGB values of this frame color equal those of the specified frame color or not.
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Bool |
EqualsRGB(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Check whether the RGB values of this frame color equal those of the specified frame color or not.
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Bool |
EqualsRGB(
SFXRGBColorConstRef plain
) Check whether the RGB values of this frame color equal those of the specified frame color or not.
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Bool |
EqualsRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Check whether the RGB values of this frame color equal those of the specified frame color or not.
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Bool |
EqualsRGB(
UInt08 mono
) Check whether the RGB values of this frame color equal those of the specified frame color or not.
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SFXRGBColorConstRef |
GetFrame( Void ) Get the RGBA value of the frame color.
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UInt08 |
GetFrameAlpha( Void ) Get the A value of the frame color.
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UInt08 |
GetFrameBlue( Void ) Get the B value of the frame color.
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UInt08 |
GetFrameGreen( Void ) Get the G value of the frame color.
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UInt08 |
GetFrameRed( Void ) Get R value of the frame color.
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SFXRGBColorConstRef |
GetShadow( Void ) Get the RGBA value of the shadow color.
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UInt08 |
GetShadowAlpha( Void ) Get the A value of the shadow color.
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UInt08 |
GetShadowBlue( Void ) Get the B value of the shadow color.
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UInt08 |
GetShadowGreen( Void ) Get the G value of the shadow color.
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UInt08 |
GetShadowRed( Void ) Get R value of the shadow color.
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SFXFrameColorRef |
Set(
SFXFrameColorConstRef param
) Set the RGBA value.
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SFXFrameColorRef |
Set(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Set the RGBA value.
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SFXFrameColorRef |
Set(
SFXRGBColorConstRef plain
) Set the RGBA value.
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SFXFrameColorRef |
Set(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value.
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SFXFrameColorRef |
Set(
UInt08 mono
, UInt08 alpha
) Set the RGBA value.
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SFXFrameColorRef |
SetAlpha(
UInt08 param
) Set the A value.
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SFXFrameColorRef |
SetBlue(
UInt08 param
) Set the B value.
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SFXFrameColorRef |
SetFrame(
SFXRGBColorConstRef param
) Set the RGBA value of the frame color.
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SFXFrameColorRef |
SetFrame(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value of the frame color.
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SFXFrameColorRef |
SetFrame(
UInt08 mono
, UInt08 alpha
) Set the RGBA value of the frame color.
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SFXFrameColorRef |
SetFrameAlpha(
UInt08 param
) Set the A value of the frame color.
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SFXFrameColorRef |
SetFrameBlue(
UInt08 param
) Set the B value of the frame color.
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SFXFrameColorRef |
SetFrameGreen(
UInt08 param
) Set the G value of the frame color.
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SFXFrameColorRef |
SetFrameRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value of the frame color.
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SFXFrameColorRef |
SetFrameRGB(
UInt08 mono
) Set the RGB value of the frame color.
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SFXFrameColorRef |
SetFrameRed(
UInt08 param
) Set the R value of the frame color.
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SFXFrameColorRef |
SetGreen(
UInt08 param
) Set the G value.
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SFXFrameColorRef |
SetRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value.
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SFXFrameColorRef |
SetRGB(
UInt08 mono
) Set the RGB value.
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SFXFrameColorRef |
SetRed(
UInt08 param
) Set the R value.
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SFXFrameColorRef |
SetShadow(
SFXRGBColorConstRef param
) Set the RGBA value of the shadow color.
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SFXFrameColorRef |
SetShadow(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Set the RGBA value of the shadow color.
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SFXFrameColorRef |
SetShadow(
UInt08 mono
, UInt08 alpha
) Set the RGBA value of the shadow color.
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SFXFrameColorRef |
SetShadowAlpha(
UInt08 param
) Set the A value of the shadow color.
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SFXFrameColorRef |
SetShadowBlue(
UInt08 param
) Set the B value of the shadow color.
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SFXFrameColorRef |
SetShadowGreen(
UInt08 param
) Set the G value of the shadow color.
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SFXFrameColorRef |
SetShadowRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Set the RGB value of the shadow color.
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SFXFrameColorRef |
SetShadowRGB(
UInt08 mono
) Set the RGB value of the shadow color.
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SFXFrameColorRef |
SetShadowRed(
UInt08 param
) Set the R value of the shadow color.
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SFXFrameColorRef |
Sub(
SFXFrameColorConstRef param
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
Sub(
SFXRGBColorConstRef frame
, SFXRGBColorConstRef shadow
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
Sub(
SFXRGBColorConstRef plain
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
Sub(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
Sub(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
SubAlpha(
UInt08 param
) Subtract the specified value from the A value.
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SFXFrameColorRef |
SubBlue(
UInt08 param
) Subtract the specified value from the B value.
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SFXFrameColorRef |
SubFrame(
SFXRGBColorConstRef param
) Subtract the specified value from the RGBA value of frame color.
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SFXFrameColorRef |
SubFrame(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value of frame color.
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SFXFrameColorRef |
SubFrame(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value of frame color.
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SFXFrameColorRef |
SubFrameAlpha(
UInt08 param
) Subtract the specified value from the A value of frame color.
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SFXFrameColorRef |
SubFrameBlue(
UInt08 param
) Subtract the specified value from the B value of frame color.
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SFXFrameColorRef |
SubFrameGreen(
UInt08 param
) Subtract the specified value from the G value of frame color.
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SFXFrameColorRef |
SubFrameRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value of frame color.
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SFXFrameColorRef |
SubFrameRGB(
UInt08 mono
) Subtract the specified value from the RGB value of frame color.
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SFXFrameColorRef |
SubFrameRed(
UInt08 param
) Subtract the specified value from the R value of frame color.
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SFXFrameColorRef |
SubGreen(
UInt08 param
) Subtract the specified value from the G value.
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SFXFrameColorRef |
SubRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value.
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SFXFrameColorRef |
SubRGB(
UInt08 mono
) Subtract the specified value from the RGB value.
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SFXFrameColorRef |
SubRed(
UInt08 param
) Subtract the specified value from the R value.
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SFXFrameColorRef |
SubShadow(
SFXRGBColorConstRef param
) Subtract the specified value from the RGBA value of shadow color.
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SFXFrameColorRef |
SubShadow(
UInt08 red
, UInt08 green
, UInt08 blue
, UInt08 alpha
) Subtract the specified value from the RGBA value of shadow color.
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SFXFrameColorRef |
SubShadow(
UInt08 mono
, UInt08 alpha
) Subtract the specified value from the RGBA value of shadow color.
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SFXFrameColorRef |
SubShadowAlpha(
UInt08 param
) Subtract the specified value from the A value of shadow color.
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SFXFrameColorRef |
SubShadowBlue(
UInt08 param
) Subtract the specified value from the B value of shadow color.
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SFXFrameColorRef |
SubShadowGreen(
UInt08 param
) Subtract the specified value from the G value of shadow color.
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SFXFrameColorRef |
SubShadowRGB(
UInt08 red
, UInt08 green
, UInt08 blue
) Subtract the specified value from the RGB value of shadow color.
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SFXFrameColorRef |
SubShadowRGB(
UInt08 mono
) Subtract the specified value from the RGB value of shadow color.
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SFXFrameColorRef |
SubShadowRed(
UInt08 param
) Subtract the specified value from the R value of shadow color.
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static SFXFrameColorConstRef |
ZeroInstance( Void ) Get the instance that represents 0.
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SFXFrameColorRef |
operator+=(
SFXFrameColorConstRef param
) Add the specified value to the RGBA value.
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SFXFrameColorRef |
operator-=(
SFXFrameColorConstRef param
) Subtract the specified value from the RGBA value.
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SFXFrameColorRef |
operator=(
SFXFrameColorConstRef param
) Assign a RGBA value.
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SFXFrameColor::AtomRec * |
atomic_cast(
SFXFrameColor * param
) Convert SFXFrameColor into SFXFrameColor::AtomRec.
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SFXFrameColor::AtomRec const * |
atomic_cast(
SFXFrameColor const * param
) Convert SFXFrameColor into SFXFrameColor::AtomRec.
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Bool |
operator==(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Check the "==" relation.
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SFXFrameColor |
operator-(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Subtract the specified value from the RGBA value.
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Bool |
operator!=(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Check the "!=" relation.
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SFXFrameColor |
operator+(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Add the specified value to the RGBA value.
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Types |
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AtomRec
Structure that represents the frame color (F) and shadow color (S).
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Global Functions | |
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SFXFrameColor::AtomRec * |
atomic_cast(
SFXFrameColor * param
) Convert SFXFrameColor into SFXFrameColor::AtomRec.
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SFXFrameColor::AtomRec const * |
atomic_cast(
SFXFrameColor const * param
) Convert SFXFrameColor into SFXFrameColor::AtomRec.
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Bool |
operator==(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Check the "==" relation.
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SFXFrameColor |
operator-(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Subtract the specified value from the RGBA value.
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Bool |
operator!=(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Check the "!=" relation.
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SFXFrameColor |
operator+(
SFXFrameColorConstRef left
, SFXFrameColorConstRef right
) Add the specified value to the RGBA value.
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[ public, explicit ] SFXFrameColor(Void);
[ public ] SFXFrameColor( SFXFrameColorConstRef param // source SFXFrameColor );
[ public, explicit ] SFXFrameColor( SFXRGBColorConstRef frame // frame color SFXRGBColorConstRef shadow // shadow color );
[ public, explicit ] SFXFrameColor( SFXRGBColorConstRef plain // frame color and shadow color );
[ public, explicit ] SFXFrameColor( UInt08 red // R value of frame color and shadow color UInt08 green // G value of frame color and shadow color UInt08 blue // B value of frame color and shadow color UInt08 alpha // A value of frame color and shadow color );
[ public, explicit ] SFXFrameColor( UInt08 mono // RGB value of frame color and shadow color UInt08 alpha // A value of frame color and shadow color );
[ public ] SFXFrameColorRef Add( SFXFrameColorConstRef param // value to add to SFXFrameColor color );
[ public ] SFXFrameColorRef Add( SFXRGBColorConstRef frame // value to add to the frame color SFXRGBColorConstRef shadow // value to add to the shadow color );
[ public ] SFXFrameColorRef Add( SFXRGBColorConstRef plain // color );
[ public ] SFXFrameColorRef Add( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXFrameColorRef Add( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXFrameColor::AddRed | SFXFrameColor::AddGreen | SFXFrameColor::AddBlue | SFXFrameColor::AddAlpha | SFXFrameColor::AddRGB | SFXFrameColor::AddFrame | SFXFrameColor::AddShadow | SFXFrameColor::Sub | operator+ | SFXFrameColor::operator+=
[ public ] SFXFrameColorRef AddAlpha( UInt08 param // value to add to the A value );
SFXFrameColor::Add | SFXFrameColor::AddRed | SFXFrameColor::AddGreen | SFXFrameColor::AddBlue | SFXFrameColor::AddRGB | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddShadowAlpha | SFXFrameColor::SubAlpha
[ public ] SFXFrameColorRef AddBlue( UInt08 param // value to add to the B value );
SFXFrameColor::Add | SFXFrameColor::AddRed | SFXFrameColor::AddGreen | SFXFrameColor::AddAlpha | SFXFrameColor::AddRGB | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddShadowBlue | SFXFrameColor::SubBlue
[ public ] SFXFrameColorRef AddFrame( SFXRGBColorConstRef param // color );
[ public ] SFXFrameColorRef AddFrame( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXFrameColorRef AddFrame( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXFrameColor::Add | SFXFrameColor::AddFrameRed | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadow | SFXFrameColor::SubFrame
[ public ] SFXFrameColorRef AddFrameAlpha( UInt08 param // value to add to the A value );
SFXFrameColor::AddAlpha | SFXFrameColor::AddFrame | SFXFrameColor::AddFrameRed | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadowAlpha | SFXFrameColor::SubFrameAlpha
[ public ] SFXFrameColorRef AddFrameBlue( UInt08 param // value to add to the B value );
SFXFrameColor::AddBlue | SFXFrameColor::AddFrame | SFXFrameColor::AddFrameRed | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadowBlue | SFXFrameColor::SubFrameBlue
[ public ] SFXFrameColorRef AddFrameGreen( UInt08 param // value to add to the G value );
SFXFrameColor::AddGreen | SFXFrameColor::AddFrame | SFXFrameColor::AddFrameRed | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadowGreen | SFXFrameColor::SubFrameGreen
[ public ] SFXFrameColorRef AddFrameRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXFrameColorRef AddFrameRGB( UInt08 mono // value to add to the RGB value );
SFXFrameColor::AddRGB | SFXFrameColor::AddFrame | SFXFrameColor::AddFrameRed | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubFrameRGB
[ public ] SFXFrameColorRef AddFrameRed( UInt08 param // value to add to the R value );
SFXFrameColor::AddRed | SFXFrameColor::AddFrame | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadowRed | SFXFrameColor::SubFrameRed
[ public ] SFXFrameColorRef AddGreen( UInt08 param // value to add to the G value );
SFXFrameColor::Add | SFXFrameColor::AddRed | SFXFrameColor::AddBlue | SFXFrameColor::AddAlpha | SFXFrameColor::AddRGB | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddShadowGreen | SFXFrameColor::SubGreen
[ public ] SFXFrameColorRef AddRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXFrameColorRef AddRGB( UInt08 mono // value to add to the RGB value );
SFXFrameColor::Add | SFXFrameColor::AddRed | SFXFrameColor::AddGreen | SFXFrameColor::AddBlue | SFXFrameColor::AddAlpha | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubRGB
[ public ] SFXFrameColorRef AddRed( UInt08 param // value to add to the R value );
SFXFrameColor::Add | SFXFrameColor::AddGreen | SFXFrameColor::AddBlue | SFXFrameColor::AddAlpha | SFXFrameColor::AddRGB | SFXFrameColor::AddFrameRed | SFXFrameColor::AddShadowRed | SFXFrameColor::SubRed
[ public ] SFXFrameColorRef AddShadow( SFXRGBColorConstRef param // color );
[ public ] SFXFrameColorRef AddShadow( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value UInt08 alpha // value to add to the A value );
[ public ] SFXFrameColorRef AddShadow( UInt08 mono // value to add to the RGB value UInt08 alpha // value to add to the A value );
SFXFrameColor::Add | SFXFrameColor::AddFrame | SFXFrameColor::AddShadowRed | SFXFrameColor::AddShadowGreen | SFXFrameColor::AddShadowBlue | SFXFrameColor::AddShadowAlpha | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubShadow
[ public ] SFXFrameColorRef AddShadowAlpha( UInt08 param // value to add to the A value );
SFXFrameColor::AddAlpha | SFXFrameColor::AddFrameAlpha | SFXFrameColor::AddShadow | SFXFrameColor::AddShadowRed | SFXFrameColor::AddShadowGreen | SFXFrameColor::AddShadowBlue | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubShadowAlpha
[ public ] SFXFrameColorRef AddShadowBlue( UInt08 param // value to add to the B value );
SFXFrameColor::AddBlue | SFXFrameColor::AddFrameBlue | SFXFrameColor::AddShadow | SFXFrameColor::AddShadowRed | SFXFrameColor::AddShadowGreen | SFXFrameColor::AddShadowAlpha | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubShadowBlue
[ public ] SFXFrameColorRef AddShadowGreen( UInt08 param // value to add to the G value );
SFXFrameColor::AddGreen | SFXFrameColor::AddFrameGreen | SFXFrameColor::AddShadow | SFXFrameColor::AddShadowRed | SFXFrameColor::AddShadowBlue | SFXFrameColor::AddShadowAlpha | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubShadowGreen
[ public ] SFXFrameColorRef AddShadowRGB( UInt08 red // value to add to the R value UInt08 green // value to add to the G value UInt08 blue // value to add to the B value );
[ public ] SFXFrameColorRef AddShadowRGB( UInt08 mono // value to add to the RGB value );
SFXFrameColor::AddRGB | SFXFrameColor::AddFrameRGB | SFXFrameColor::AddShadow | SFXFrameColor::AddShadowRed | SFXFrameColor::AddShadowGreen | SFXFrameColor::AddShadowBlue | SFXFrameColor::AddShadowAlpha | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef AddShadowRed( UInt08 param // value to add to the R value );
SFXFrameColor::AddRed | SFXFrameColor::AddFrameRed | SFXFrameColor::AddShadow | SFXFrameColor::AddShadowGreen | SFXFrameColor::AddShadowBlue | SFXFrameColor::AddShadowAlpha | SFXFrameColor::AddShadowRGB | SFXFrameColor::SubShadowRed
[ public, const ] Bool Equals( SFXFrameColorConstRef param // );
[ public, const ] Bool Equals( SFXRGBColorConstRef frame // frame color of SFXFrameColor to compare SFXRGBColorConstRef shadow // shadow color of SFXFrameColor to compare );
[ public, const ] Bool Equals( SFXRGBColorConstRef plain // color of SFXFrameColor to compare );
[ public, const ] Bool Equals( UInt08 red // R value of SFXFrameColor to compare UInt08 green // G value of SFXFrameColor to compare UInt08 blue // B value of SFXFrameColor to compare UInt08 alpha // A value of SFXFrameColor to compare );
[ public, const ] Bool Equals( UInt08 mono // RGB value of SFXFrameColor to compare UInt08 alpha // A value of SFXFrameColor to compare );
[ public, const ] Bool EqualsRGB( SFXFrameColorConstRef param // SFXFrameColor to compare );
[ public, const ] Bool EqualsRGB( SFXRGBColorConstRef frame // frame color of SFXFrameColor to compare SFXRGBColorConstRef shadow // shadow color of SFXFrameColor to compare );
[ public, const ] Bool EqualsRGB( SFXRGBColorConstRef plain // color of SFXFrameColor to compare );
[ public, const ] Bool EqualsRGB( UInt08 red // R value of SFXFrameColor to compare UInt08 green // G value of SFXFrameColor to compare UInt08 blue // B value of SFXFrameColor to compare );
[ public, const ] Bool EqualsRGB( UInt08 mono // RGB value of SFXFrameColor to compare );
[ public, const ] SFXRGBColorConstRef GetFrame(Void);
SFXFrameColor::GetFrameRed | SFXFrameColor::GetFrameGreen | SFXFrameColor::GetFrameBlue | SFXFrameColor::GetFrameAlpha | SFXFrameColor::GetShadow | SFXFrameColor::SetFrame
[ public, const ] UInt08 GetFrameAlpha(Void);
SFXFrameColor::GetFrame | SFXFrameColor::GetFrameRed | SFXFrameColor::GetFrameGreen | SFXFrameColor::GetFrameBlue | SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetFrameAlpha
[ public, const ] UInt08 GetFrameBlue(Void);
SFXFrameColor::GetFrame | SFXFrameColor::GetFrameRed | SFXFrameColor::GetFrameGreen | SFXFrameColor::GetFrameAlpha | SFXFrameColor::GetShadowBlue | SFXFrameColor::SetFrameBlue
[ public, const ] UInt08 GetFrameGreen(Void);
SFXFrameColor::GetFrame | SFXFrameColor::GetFrameRed | SFXFrameColor::GetFrameBlue | SFXFrameColor::GetFrameAlpha | SFXFrameColor::GetShadowGreen | SFXFrameColor::SetFrameGreen
[ public, const ] UInt08 GetFrameRed(Void);
SFXFrameColor::GetFrame | SFXFrameColor::GetFrameGreen | SFXFrameColor::GetFrameBlue | SFXFrameColor::GetFrameAlpha | SFXFrameColor::GetShadowRed | SFXFrameColor::SetFrameRed
[ public, const ] SFXRGBColorConstRef GetShadow(Void);
SFXFrameColor::GetFrame | SFXFrameColor::GetShadowRed | SFXFrameColor::GetShadowGreen | SFXFrameColor::GetShadowBlue | SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetShadow
[ public, const ] UInt08 GetShadowAlpha(Void);
SFXFrameColor::GetFrameAlpha | SFXFrameColor::GetShadow | SFXFrameColor::GetShadowRed | SFXFrameColor::GetShadowGreen | SFXFrameColor::GetShadowBlue | SFXFrameColor::SetShadowAlpha
[ public, const ] UInt08 GetShadowBlue(Void);
SFXFrameColor::GetFrameBlue | SFXFrameColor::GetShadow | SFXFrameColor::GetShadowRed | SFXFrameColor::GetShadowGreen | SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetShadowBlue
[ public, const ] UInt08 GetShadowGreen(Void);
SFXFrameColor::GetFrameGreen | SFXFrameColor::GetShadow | SFXFrameColor::GetShadowRed | SFXFrameColor::GetShadowBlue | SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetShadowGreen
[ public, const ] UInt08 GetShadowRed(Void);
SFXFrameColor::GetFrameRed | SFXFrameColor::GetShadow | SFXFrameColor::GetShadowGreen | SFXFrameColor::GetShadowBlue | SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetShadowRed
[ public ] SFXFrameColorRef Set( SFXFrameColorConstRef param // SFXFrameColor to set );
[ public ] SFXFrameColorRef Set( SFXRGBColorConstRef frame // frame color to set SFXRGBColorConstRef shadow // shadow color to set );
[ public ] SFXFrameColorRef Set( SFXRGBColorConstRef plain // color to set );
[ public ] SFXFrameColorRef Set( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXFrameColorRef Set( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXFrameColor::SetRed | SFXFrameColor::SetGreen | SFXFrameColor::SetBlue | SFXFrameColor::SetAlpha | SFXFrameColor::SetRGB | SFXFrameColor::SetFrame | SFXFrameColor::SetShadow | SFXFrameColor::operator=
[ public ] SFXFrameColorRef SetAlpha( UInt08 param // A value to set );
SFXFrameColor::Set | SFXFrameColor::SetRed | SFXFrameColor::SetGreen | SFXFrameColor::SetBlue | SFXFrameColor::SetRGB | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetShadowAlpha
[ public ] SFXFrameColorRef SetBlue( UInt08 param // B value to set );
SFXFrameColor::Set | SFXFrameColor::SetRed | SFXFrameColor::SetGreen | SFXFrameColor::SetAlpha | SFXFrameColor::SetRGB | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetShadowBlue
[ public ] SFXFrameColorRef SetFrame( SFXRGBColorConstRef param // color to set );
[ public ] SFXFrameColorRef SetFrame( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXFrameColorRef SetFrame( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXFrameColor::GetFrame | SFXFrameColor::Set | SFXFrameColor::SetFrameRed | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadow
[ public ] SFXFrameColorRef SetFrameAlpha( UInt08 param // A value to set );
SFXFrameColor::GetFrameAlpha | SFXFrameColor::SetAlpha | SFXFrameColor::SetFrame | SFXFrameColor::SetFrameRed | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadowAlpha
[ public ] SFXFrameColorRef SetFrameBlue( UInt08 param // B value to set );
SFXFrameColor::GetFrameBlue | SFXFrameColor::SetBlue | SFXFrameColor::SetFrame | SFXFrameColor::SetFrameRed | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadowBlue
[ public ] SFXFrameColorRef SetFrameGreen( UInt08 param // G value to set );
SFXFrameColor::GetFrameGreen | SFXFrameColor::SetGreen | SFXFrameColor::SetFrame | SFXFrameColor::SetFrameRed | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadowGreen
[ public ] SFXFrameColorRef SetFrameRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXFrameColorRef SetFrameRGB( UInt08 mono // RGB value to set );
SFXFrameColor::SetRGB | SFXFrameColor::SetFrame | SFXFrameColor::SetFrameRed | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetFrameRed( UInt08 param // R value to set );
SFXFrameColor::GetFrameRed | SFXFrameColor::SetRed | SFXFrameColor::SetFrame | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadowRed
[ public ] SFXFrameColorRef SetGreen( UInt08 param // G value to set );
SFXFrameColor::Set | SFXFrameColor::SetRed | SFXFrameColor::SetBlue | SFXFrameColor::SetAlpha | SFXFrameColor::SetRGB | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetShadowGreen
[ public ] SFXFrameColorRef SetRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXFrameColorRef SetRGB( UInt08 mono // RGB value to set );
SFXFrameColor::Set | SFXFrameColor::SetRed | SFXFrameColor::SetGreen | SFXFrameColor::SetBlue | SFXFrameColor::SetAlpha | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetRed( UInt08 param // R value to set );
SFXFrameColor::Set | SFXFrameColor::SetGreen | SFXFrameColor::SetBlue | SFXFrameColor::SetAlpha | SFXFrameColor::SetRGB | SFXFrameColor::SetFrameRed | SFXFrameColor::SetShadowRed
[ public ] SFXFrameColorRef SetShadow( SFXRGBColorConstRef param // color to set );
[ public ] SFXFrameColorRef SetShadow( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set UInt08 alpha // A value to set );
[ public ] SFXFrameColorRef SetShadow( UInt08 mono // RGB value to set UInt08 alpha // A value to set );
SFXFrameColor::GetShadow | SFXFrameColor::Set | SFXFrameColor::SetFrame | SFXFrameColor::SetShadowRed | SFXFrameColor::SetShadowGreen | SFXFrameColor::SetShadowBlue | SFXFrameColor::SetShadowAlpha | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetShadowAlpha( UInt08 param // A value to set );
SFXFrameColor::GetShadowAlpha | SFXFrameColor::SetAlpha | SFXFrameColor::SetFrameAlpha | SFXFrameColor::SetShadow | SFXFrameColor::SetShadowRed | SFXFrameColor::SetShadowGreen | SFXFrameColor::SetShadowBlue | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetShadowBlue( UInt08 param // B value to set );
SFXFrameColor::GetShadowBlue | SFXFrameColor::SetBlue | SFXFrameColor::SetFrameBlue | SFXFrameColor::SetShadow | SFXFrameColor::SetShadowRed | SFXFrameColor::SetShadowGreen | SFXFrameColor::SetShadowAlpha | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetShadowGreen( UInt08 param // G value to set );
SFXFrameColor::GetShadowGreen | SFXFrameColor::SetGreen | SFXFrameColor::SetFrameGreen | SFXFrameColor::SetShadow | SFXFrameColor::SetShadowRed | SFXFrameColor::SetShadowBlue | SFXFrameColor::SetShadowAlpha | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef SetShadowRGB( UInt08 red // R value to set UInt08 green // G value to set UInt08 blue // B value to set );
[ public ] SFXFrameColorRef SetShadowRGB( UInt08 mono // RGB value to set );
SFXFrameColor::SetRGB | SFXFrameColor::SetFrameRGB | SFXFrameColor::SetShadow | SFXFrameColor::SetShadowRed | SFXFrameColor::SetShadowGreen | SFXFrameColor::SetShadowBlue | SFXFrameColor::SetShadowAlpha
[ public ] SFXFrameColorRef SetShadowRed( UInt08 param // R value to set );
SFXFrameColor::GetShadowRed | SFXFrameColor::SetRed | SFXFrameColor::SetFrameRed | SFXFrameColor::SetShadow | SFXFrameColor::SetShadowGreen | SFXFrameColor::SetShadowBlue | SFXFrameColor::SetShadowAlpha | SFXFrameColor::SetShadowRGB
[ public ] SFXFrameColorRef Sub( SFXFrameColorConstRef param // value to subtract from the color );
[ public ] SFXFrameColorRef Sub( SFXRGBColorConstRef frame // value to subtract from the frame color SFXRGBColorConstRef shadow // value to subtract from the shadow color );
[ public ] SFXFrameColorRef Sub( SFXRGBColorConstRef plain // value to subtract from the color );
[ public ] SFXFrameColorRef Sub( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXFrameColorRef Sub( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXFrameColor::Add | SFXFrameColor::SubRed | SFXFrameColor::SubGreen | SFXFrameColor::SubBlue | SFXFrameColor::SubAlpha | SFXFrameColor::SubRGB | SFXFrameColor::SubFrame | SFXFrameColor::SubShadow | operator- | SFXFrameColor::operator-=
[ public ] SFXFrameColorRef SubAlpha( UInt08 param // value to subtract from the A value );
SFXFrameColor::AddAlpha | SFXFrameColor::Sub | SFXFrameColor::SubRed | SFXFrameColor::SubGreen | SFXFrameColor::SubBlue | SFXFrameColor::SubRGB | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubShadowAlpha
[ public ] SFXFrameColorRef SubBlue( UInt08 param // value to subtract from the B value );
SFXFrameColor::AddBlue | SFXFrameColor::Sub | SFXFrameColor::SubRed | SFXFrameColor::SubGreen | SFXFrameColor::SubAlpha | SFXFrameColor::SubRGB | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubShadowBlue
[ public ] SFXFrameColorRef SubFrame( SFXRGBColorConstRef param // value to subtract from the color );
[ public ] SFXFrameColorRef SubFrame( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXFrameColorRef SubFrame( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXFrameColor::AddFrame | SFXFrameColor::Sub | SFXFrameColor::SubFrameRed | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadow
[ public ] SFXFrameColorRef SubFrameAlpha( UInt08 param // value to subtract from the A value );
SFXFrameColor::AddFrameAlpha | SFXFrameColor::SubAlpha | SFXFrameColor::SubFrame | SFXFrameColor::SubFrameRed | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadowAlpha
[ public ] SFXFrameColorRef SubFrameBlue( UInt08 param // value to subtract from the B value );
SFXFrameColor::AddFrameBlue | SFXFrameColor::SubBlue | SFXFrameColor::SubFrame | SFXFrameColor::SubFrameRed | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadowBlue
[ public ] SFXFrameColorRef SubFrameGreen( UInt08 param // value to subtract from the G value );
SFXFrameColor::AddFrameGreen | SFXFrameColor::SubGreen | SFXFrameColor::SubFrame | SFXFrameColor::SubFrameRed | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadowGreen
[ public ] SFXFrameColorRef SubFrameRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXFrameColorRef SubFrameRGB( UInt08 mono // value to subtract from the RGB value );
SFXFrameColor::AddFrameRGB | SFXFrameColor::SubRGB | SFXFrameColor::SubFrame | SFXFrameColor::SubFrameRed | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubFrameRed( UInt08 param // value to subtract from the R value );
SFXFrameColor::AddFrameRed | SFXFrameColor::SubRed | SFXFrameColor::SubFrame | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadowRed
[ public ] SFXFrameColorRef SubGreen( UInt08 param // value to subtract from the G value );
SFXFrameColor::AddGreen | SFXFrameColor::Sub | SFXFrameColor::SubRed | SFXFrameColor::SubBlue | SFXFrameColor::SubAlpha | SFXFrameColor::SubRGB | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubShadowGreen
[ public ] SFXFrameColorRef SubRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXFrameColorRef SubRGB( UInt08 mono // value to subtract from the RGB value );
SFXFrameColor::AddRGB | SFXFrameColor::Sub | SFXFrameColor::SubRed | SFXFrameColor::SubGreen | SFXFrameColor::SubBlue | SFXFrameColor::SubAlpha | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubRed( UInt08 param // value to subtract from the R value );
SFXFrameColor::AddRed | SFXFrameColor::Sub | SFXFrameColor::SubGreen | SFXFrameColor::SubBlue | SFXFrameColor::SubAlpha | SFXFrameColor::SubRGB | SFXFrameColor::SubFrameRed | SFXFrameColor::SubShadowRed
[ public ] SFXFrameColorRef SubShadow( SFXRGBColorConstRef param // value to subtract from the color );
[ public ] SFXFrameColorRef SubShadow( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value UInt08 alpha // value to subtract from the A value );
[ public ] SFXFrameColorRef SubShadow( UInt08 mono // value to subtract from the RGB value UInt08 alpha // value to subtract from the A value );
SFXFrameColor::AddShadow | SFXFrameColor::Sub | SFXFrameColor::SubFrame | SFXFrameColor::SubShadowRed | SFXFrameColor::SubShadowGreen | SFXFrameColor::SubShadowBlue | SFXFrameColor::SubShadowAlpha | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubShadowAlpha( UInt08 param // value to subtract from the A value );
SFXFrameColor::AddShadowAlpha | SFXFrameColor::SubAlpha | SFXFrameColor::SubFrameAlpha | SFXFrameColor::SubShadow | SFXFrameColor::SubShadowRed | SFXFrameColor::SubShadowGreen | SFXFrameColor::SubShadowBlue | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubShadowBlue( UInt08 param // value to subtract from the B value );
SFXFrameColor::AddShadowBlue | SFXFrameColor::SubBlue | SFXFrameColor::SubFrameBlue | SFXFrameColor::SubShadow | SFXFrameColor::SubShadowRed | SFXFrameColor::SubShadowGreen | SFXFrameColor::SubShadowAlpha | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubShadowGreen( UInt08 param // value to subtract from the G value );
SFXFrameColor::AddShadowGreen | SFXFrameColor::SubGreen | SFXFrameColor::SubFrameGreen | SFXFrameColor::SubShadow | SFXFrameColor::SubShadowRed | SFXFrameColor::SubShadowBlue | SFXFrameColor::SubShadowAlpha | SFXFrameColor::SubShadowRGB
[ public ] SFXFrameColorRef SubShadowRGB( UInt08 red // value to subtract from the R value UInt08 green // value to subtract from the G value UInt08 blue // value to subtract from the B value );
[ public ] SFXFrameColorRef SubShadowRGB( UInt08 mono // value to subtract from the RGB value );
SFXFrameColor::AddShadowRGB | SFXFrameColor::SubRGB | SFXFrameColor::SubFrameRGB | SFXFrameColor::SubShadow | SFXFrameColor::SubShadowRed | SFXFrameColor::SubShadowGreen | SFXFrameColor::SubShadowBlue | SFXFrameColor::SubShadowAlpha
[ public ] SFXFrameColorRef SubShadowRed( UInt08 param // value to subtract from the R value );
SFXFrameColor::AddShadowRed | SFXFrameColor::SubRed | SFXFrameColor::SubFrameRed | SFXFrameColor::SubShadow | SFXFrameColor::SubShadowGreen | SFXFrameColor::SubShadowBlue | SFXFrameColor::SubShadowAlpha | SFXFrameColor::SubShadowRGB
[ public, static ] SFXFrameColorConstRef ZeroInstance(Void);
This function returns the 0 instance, which means that 0 or null is set to all the member variables of its corresponding AtomRec struct.
[ public, friend ] SFXFrameColor::AtomRec * atomic_cast( SFXFrameColor * param // frame color to cast );
[ public, friend ] SFXFrameColor::AtomRec const * atomic_cast( SFXFrameColor const * param // frame color to cast );
[ public ] SFXFrameColorRef operator=( SFXFrameColorConstRef param // source SFXFrameColor );
[ public, friend ] Bool operator==( SFXFrameColorConstRef left // SFXFrameColor to compare SFXFrameColorConstRef right // SFXFrameColor to compare );
SFXFrameColor::Equals | SFXFrameColor::EqualsRGB | operator!=
[ public ] SFXFrameColorRef operator-=( SFXFrameColorConstRef param // SFXFrameColor to subtract );
[ public, friend ] SFXFrameColor operator-( SFXFrameColorConstRef left // SFXFrameColor to be subtracted SFXFrameColorConstRef right // value to subtract from the color );
SFXFrameColor::Add | SFXFrameColor::Sub | SFXFrameColor::operator-=
[ public, friend ] Bool operator!=( SFXFrameColorConstRef left // SFXFrameColor to compare SFXFrameColorConstRef right // SFXFrameColor to compare );
SFXFrameColor::Equals | SFXFrameColor::EqualsRGB | operator==
[ public ] SFXFrameColorRef operator+=( SFXFrameColorConstRef param // SFXFrameColor to add );
[ public, friend ] SFXFrameColor operator+( SFXFrameColorConstRef left // SFXFrameColorto be added SFXFrameColorConstRef right // SFXFrameColor to add );
SFXFrameColor::Add | SFXFrameColor::Sub | SFXFrameColor::operator+=
struct AtomRec { SFXRGBColor::AtomRec frame; // frame color SFXRGBColor::AtomRec shadow; // shadow color };
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